In 2024, the gaming community witnessed a significant upheaval with the early demise of Concord, a highly anticipated live service game from Sony Interactive Entertainment. Developed to mark Sony’s deeper foray into the live service genre, the title was met with mixed reviews and controversy. Shortly after its launch, players experienced myriad issues that led
PlayStation
The gaming horizon has shifted with the introduction of the Nintendo Switch 2, igniting conversations across the industry. Yet, while this new console garners attention, the PlayStation 5 (PS5) stands firmly validated in its strategy and execution. In an extensive business meeting, Hideaki Nishino, Sony’s president and CEO, acknowledged the healthy competition that Nintendo brings
With the gaming industry in constant evolution, Gearbox CEO Randy Pitchford has taken a proactive stance in the lead-up to the release of Borderlands 4. His recent engagement with the Borderlands community on Twitter has ignited fervent discussions about player preferences, gameplay longevity, and perceptions of “better” gaming experiences. Pitchford’s confidence in Borderlands 4 surpassing
Capcom continues to push the boundaries of survival horror with the highly anticipated release of Resident Evil Requiem, the ninth installment in the beloved franchise. Unveiled in a surprise trailer at the Summer Game Fest 2025, this game is anticipated as a significant landmark in the series, particularly following the astonishing resurgence of Resident Evil
When gaming communities rally around upcoming titles, enthusiasm often leads to heightened expectations regarding gameplay innovations and narrative depth. Splitgate 2, a sequel to the popular portal-based shooter, initially generated significant excitement among fans. Visually appealing and promising fresh gameplay experiences, it seemed poised for success. However, the recent Summer Game Fest appearance marked a
The unveiling of MARVEL Tōkon: Fighting Souls at Sony’s recent PlayStation State of Play showcase has sent ripples of excitement through the gaming community. This 4v4 tag fighter, developed by the esteemed Arc System Works, merges the power of Marvel’s iconic superheroes with a vibrant anime aesthetic that stands apart from traditional fighting games. However,
In an age where video game announcements often rely on flashy trailers and nostalgic appeal, Yasumi Matsuno’s recent message regarding “Final Fantasy Tactics: The Ivalice Chronicles” has emerged as a watershed moment in gaming discourse. Traditionally, developers opt for generic press releases, but Matsuno’s piercing commentary serves as a profound reminder of the socio-economic nuances
In the realm of game development, the journey toward creating an engaging experience can be a fascinating yet tumultuous ride. Creative minds are gripped by a blend of exhilaration and anxiety as they navigate through ideas that evolve into something lifelike. This struggle carries a familiar narrative for many professional creatives, and a recent expose
In a recent reflection on the development history of *The Witcher 3*, game developer CD Projekt Red revealed an intriguing concept that never made it to the final cut: a mechanic designed to make Geralt of Rivia drown if he ventured into water while fully armored. This idea, while imaginative, raises fundamental questions about balance
FromSoftware, known for its intricate world-building and patient, methodical gameplay, found itself at a crossroads with its latest title, *Elden Ring Nightreign*. Unlike its predecessors—*Dark Souls* and *Bloodborne*, which invite players to savor every atmospheric detail and engaging character—this new addition focuses on a radically different approach. Here lies a significant transformation: instead of indulging