Hideo Kojima, the mastermind behind iconic video game franchises like Metal Gear Solid and Death Stranding, is no stranger to outlandish and thought-provoking concepts. In recent discussions on his radio show KOJI10, he unveiled several fascinating game ideas, including a particularly intriguing proposition centered around the passage of time and its effects on memory. This
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Tetsuya Nomura is a name that resonates deeply within the gaming community, particularly among fans of the Final Fantasy and Kingdom Hearts franchises. Known for his artistic vision and character design prowess, Nomura has often left an imprint on the industry that transcends just game mechanics and narratives. Yet, it’s his often overlooked humor that
In the fast-paced, digitally-driven world of modern gaming, it’s easy to overlook the quaint charm of the past. I recently stumbled upon a fascinating post by Scott Krol, who dives deep into the history of video and tabletop games, highlighting an often forgotten aspect: the inclusion of physical items, or “feelies,” with games like the
In an age where creativity often intertwines with technology, parents might feel pressured to turn their children’s art into something more substantial than just scribbles on a fridge. The bar has undoubtedly been raised, not merely to share these artworks but to bring them to life. Enter Artur Latkovsky, a father who is not only
For decades, the Crusades have captured the imagination of historians, filmmakers, and gamers alike. These conflicts, waged from the late 11th century to the 13th century, were not merely territorial struggles; they were imbued with immense religious fervor, ideological zeal, and heart-wrenching tales of suffering and glory. The brutal medieval wars fought for control over
In an industry known for its frenetic pace and race to release, Rockstar Games has garnered praise for choosing to delay the launch of Grand Theft Auto 6 until May next year. The discussion surrounding this delay reveals the complex interplay between consumer expectations, game quality, and publisher practices. Mike Dailly, a programmer influential in
The gaming community is no stranger to the seismic changes occurring within its realms, and as The Maw—our beloved pipeline for all things gaming—evolves, we find ourselves amidst an exhilarating turbulence. It seems to be in a phase of introspection, caught between its traditional roots and a desire to embrace the future. A cacophony of
The gaming community thrives on rumors and the whims of nostalgia, and the recent chatter surrounding a potential Chrono Trigger remake is a vivid example of this passionate engagement. Just yesterday, a flurry of excitement erupted when Yuji Horii, the famed writer behind Chrono Trigger, allegedly “confirmed” a remake during a panel at Napoli Comicon.
As the gaming community eagerly awaits the launch of Elden Ring Nightreign, excitement mounts for a title that promises to expand upon the rich lore and mechanics established in its predecessor. Slated for release at the end of the month, this much-hyped spin-off from the creative minds at FromSoftware and Bandai Namco has already generated
For many, the mere mention of sand evokes memories of paradisiacal beaches and sun-soaked vacations. However, for those attuned to the universe of Frank Herbert’s Dune, sand brings forth a wave of dread and complexity. It’s no longer just a bothersome element; it morphs into an unforgiving terrain on Arrakis, a planet defined by its